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Leonardo AI

by Leonardo Interactive (Canva)

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Image and video generation workspace with fine-tuned models and asset tools

Pricing
Free tier
What it costs
Free daily token allowance; paid plans from roughly 10 USD per month
Available on
Web, iOS, Android, API
Category
Image generation

What Leonardo AI does

Leonardo AI is a generation workspace aimed at people producing large volumes of visual assets, particularly for games, apps and social content. Alongside text-to-image it offers a canvas editor, an upscaler, background removal, texture generation for 3D models, real-time sketch-to-image, and a motion feature that animates stills into short clips. A catalogue of community and in-house fine-tuned models lets you pick a specific look rather than prompting your way toward one, and element weights adjust style strength. Since the company was acquired by Canva the product has continued as a standalone tool with its own account and pricing. It suits indie game developers, content teams and freelancers who value throughput and organisation over one perfect image. The limitation is that the interface carries a lot of settings, model choices and credit types, and newcomers often spend their first session working out which combination applies to what they want.

How to use it

Create an account at leonardo.ai; a daily allowance of free tokens refreshes each day, which is enough to learn the tool. The home screen pushes you into image generation, where the important decision is the model you select from the dropdown, because that governs the style far more than your wording does. Set the number of images low while you experiment, since each generation spends tokens and the count multiplies. Once you have a base image, the canvas editor handles inpainting and outpainting, and the universal upscaler produces print-ready sizes. For animation, send a still into the motion module and expect short clips rather than full scenes. The main setup issue is token accounting: fast generation, upscaling, motion and premium models draw at different rates, and a free daily pool disappears in minutes if you leave high settings on. Subscriptions add a monthly token pool, private generation and relaxed queueing that does not consume the fast allowance.

Best for

  • game art
  • asset batches
  • sketch-to-image
  • texture generation
  • social content

Strengths and limitations

What it does well

  • Large catalogue of fine-tuned models for specific styles.
  • Editing, upscaling and background removal in the same place.
  • Daily free tokens make evaluation easy.
  • Good throughput for batches of assets.

Where it falls short

  • Dense interface with a real learning curve.
  • Token costs vary by feature and are easy to misjudge.
  • Motion output is short and less controllable than dedicated video tools.
text to imagegame assetsimage to videoupscalingfine tuned models

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